Press action button to interact with it - update: pieces of ship are always visible in the map - update: piece of ship is now a fan - update: a ray of light is pointing at the pieces of ship - update: stage 0 piece of ship is protected by Shell enemy - update: stage 1 piece of ship is protected by Octopus enemy - update: Octopus tentacle crash attack can be skirted - update: Octopus tentacle crash attack makes more damage - update: Octopus spear attack is easier to avoid - update: Shell behavior - update: top light is reflected on fishes - update: Shell enemy is not hurt the same way everywhere - update: life and name appear only for bosses - remove: power switching - fix: shader manager does not use ARB extension anymore - fix: error when going deeper than the expected level of stage 1 New features are: - add: critical hit - add: blood spatter - add: synaps physically exist and need to be collected - add: jellyfish enemy - add: object interaction. The gameplay has been improved and new features have been added. New Update!!! The main goal of this update is really to make the game more fun to play. « Last Edit: August 16, 2013, 01:29:33 PM by Games Inquirer » PS: I tried to take screenshots with MSI Afterburner and they come up black. Well, I like the atmosphere, the controls are solid, the character improvement screen probably needs some explanation and I loved the fish and manta rays swimming around. Also, what if your gun isn't so rapid firing but instead a much slower single shot harpoon gun, that can however make (some?) enemies flinch stopping their attacks if you time it and aim it properly (like hitting the octopus tentacle as it travels towards you)? Just a random thought. The shell was better since I could jump to dodge it but then it's probably best to have those in pairs with different attack timings to give them a fighting chance. I've encountered the octopus and there seemed to be no way to dodge the attacks so I just sat still and shot it until it died. So far enemies don't feel like something you come across because you chose your path poorly (or because they are near an item you need) but they seem to behave like random encounters that will occur regardless, while fighting them isn't so great. I have something negative but don't know how much it matters, you probably intend to change much of it. I don't know what kind of comments you're looking for at this early stage. I can see it developing into an amazing game some day. Our app is compatible with hundreds of the best PC games and available now.This is pretty neat and with such a small file size. It's the perfect way to track FarSky FPS drops and stutters.ĭownload our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase FarSky performance. FarSky FPS - what frame rate can you expect?Īn FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. We'll help you find the best deal for the right gear to run the game. Filter for FarSky graphics card comparison and CPU compare. Looking for an upgrade? Try our easy to use FarSky set up guides to find the best, cheapest cards. To play FarSky you will need a minimum CPU equivalent to an Intel Core 2 Duo Q6867.įarSky will run on PC system with XP or later and upwards.Īdditionally it has Mac and Linux versions. The minimum memory requirement for FarSky is 2 GB of RAM installed in your computer. The cheapest graphics card you can play it on is an ATI FireGL T2-128. In terms of game file size, you will need at least 500 MB of free disk space available.
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